"Jinxter"
title screen (Commodore Amiga)
"If
I could answer the question I would sell the answer to
the 76 % of Americans whose ambition it is to write a
book and make a fortune."
-
Michael Bywater
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There
was a second issue of the "What Burglar" magazine
which could be ordered directly from Magnetic Scrolls. Did you
write that one as well and was that planned from the beginning
or did that just "happen" while you were writing the
first issue?
I'm afraid I can't remember. It all sort of blurs, you know?
Let's
move on to "Jinxter" then - the original version of
the story was written by Georgina Sinclair, Anita' sister. How
did you get involved in the writing process?
It was a bit cloudy even then. I think Georgina's version,
which if I remember was called "Green Magic", was
somehow not quite right. Georgina wasn't a writer, really, but
wanted to do a game and produced something immensely charming
but for whatever reasons didn't quite work in the genre. This
is something that happens all the time -- in films, for example.
Most movies have an almost infinite number of drafts before
the one that gets shot, and even that is usually radically altered
in the editing room.
Do
you recall any specifics about what was wrong with Georgina's
draft?
I can't recall anything specifically wrong with the original
script, as I say. But it needed some work and Anita asked if
I'd look at it. I decided it would actually be easier to rewrite
it from scratch, which is something I've always preferred to
do rather than re-draft or edit. So the process was quite interesting
because the game logic had already been coded and only the descriptors
were changeable.
For
example we might have had, at the logical level, X cuts Y and
A opens & B comes out. Well, you could start with "The
fairy sword cuts the cobweb mantle and the magic room opens
and Euphorbia the tinkling gnome dances out". You might
think, no, we'll change all that and have "The enraged
ogre's penknife cuts the imbecile mountaineer's safety-rope
and his anorak tears open and his lunch falls out" which
is obviously a completely different narrative passage but the
underlying structure is the same. And that's basically all I
did. I got the structure and changed the way that structure
was enacted.
How
much of Georgina's original draft is still in the finished game?
I honestly don't know how much we kept. Nor can I remember
the original story. Sorry I can't be more helpful.
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