At the beginning of April 2016 Peter Verdi's Magnetic Scrolls Chronicles website went offline. So far all my attempts to contact Peter failed. His site carried some invaluable interviews with former Magnetic Scrolls people. To preserve the work I temporarily uploaded a dump of his site taken in summer of 2015. All you can see below is 100% Peter's work! Hopefully his site will reappear soon! Peter, if you read this, can you contact me?


Remember how it's like to ride on a cloud? How it feels to be squashed by a bus, or how to get that damned gold disc from Micky? Well, here's your chance to relive all these situations.

Have a chat with the devil in THE PAWN, ransack an entire island in THE GUILD OF THIEVES, restore luck itself to a whole country in JINXTER, uncover a conspiracy in CORRUPTION, become an inter-dimensional secret agent in FISH!, an ancient god in MYTH, walk in the footsteps of Alice in WONDERLAND and inherit a haunted mansion in THE LEGACY.
Become a part of the fantasy of Magnetic Scrolls - you certainly won't regret it . . .

 
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his is the "Specials" section of "Wonderland". Here you will find things like walkthroughs, newspaper ads and other special things concerning "Wonderland".

Wonderland Walkthrough - Page Four

Walled Garden: Here I wear the garden gloves,open the canvas sack,get the hedgehog,put's it in the sack and close the sack.

Tree House: I put arm through hole and get the 9 diamond (10/291).

Old tree: At the old tree I open the silver door with the silver key,and I end up in the Long Hall where I was in the beginnig of the game. Here I eat a piece of mushroom from the right hand pouch,and I can now pass through the small door to the West.

Passage: Here I see the three spades (Cards) working as gardeners,they are busy painting the white roses red,I eat a piece of mushroom from the left hand pouch and I help the gardeners (Since I got the paint brush from the rabbit). (13/304).As a gift for my assistance I get a bag of flour.Now I open the bottle of nailvarnish remover and,dip the paint brush into the nailvarnish remover (8/312). The sleeping griffin with head of a eagle,eale feathers and a body of a lion I wake up.

Rock Ledge: Now I have to listen to a long conversation between the griffin and the turtle (You have to listen for as long as they talk,it is important).The two are talking about playing cards,and I will get a usefull information for the end of the game here. During the trial of the dormouse a lower value playing card has defended it self,sucessfully against a higher value playing card,it was the 6 of diamonds against the ace of diamonds. The reason for this is,that the 6 of diamonds were in the court prior to the ace , and therefore had more value.

Duck Pond: When I am at the duckpond I change my shoes and wear the boots,then i enter the pond (12/324).Then I get the eleventh card which is the 5 of diamonds (11/335).North of the duck pond,in the hedge I spot the door which I can open with the wooden key I've got in the queens bedroom. Before I go to the palace I take off my boots and wear my shoes, remember to go around the duck pond when comming back due to the boots which you now leave here.

Throne Room /Tunnel: Here I climb upon the queens throne where I eat a piece of mushroom from the left hand pouch.Now that I'm tall,pull bell pull. The wall behind the throne will now open,and the passage through the tunnel in then free (5/340) here I find the King of diamonds (12/352) and a red key,which I can use to lock the door to the guards room.

Palace Kitchens: Now I can give the chef the missing flour (30/382) and he will begin to bake the treacle cake. Before I go he will throw me a crystal key (Type: catch crystal key (TWICE)).

Banquet Hall: With the crystal key I open the crystal chest and get the invitation to the royal croquet game (3/385). To play croquet I need a ball and a bat,the ball I already have it is the hedgehog! The bat I now have to get. To get the bat I have to go back to the rabbit's house,once again.

White Rabbit's Bedroom: Since I allready have a clean paint brush I put the paint brush in the white liquid and paints the breakfast egg white (7/392) then I go to:

Giant Elm Tree: On the quartz bottle there is a picture of a man with a extreme long neck,so I open the bottle and drink the magic liquid then I put the fresh painted egg in the mouth and wait until my neck is so long that my head is in the tree crown. Then I,drop breakfast egg into nest,and waits,until my neck is back to normal size,then I wait until my score is (19/411). Meanwhile the egg is hatched by the pigeon. I open the glass box and eats the cake,I grow and take the flamingo from the nest (8/419) then I wait until I'm back to normal size again,and now I have a bat (The flamingo) for the croquet game.

South Of Duck Ponds: I show the guard my invitation and waits until the guests are starting to arrive,then I go SouthWest.

Croquet Green/Under The Bramble Hetch: After Ive been listening to the rules,I open the canvas sack and get the hedgehog out,put it down and hit the hedgehog with the flamingo,since my hedgehog has rolled to the SouthEast I follow it and once again hit the hedgehog with the flamingo. This time the hedgehog roles into a hole,in which I find the last card the Ace of diamonds (15/434) I get the card (13/447) and leaves the ground as fast as possible.

Tailors Cottage: Now that I'm in possesion of "Suit of Diamods" (Meaning a complete set of diamond playing cards,NOT clothes!).I can go to the tailor,here I find the overall of the chef in which I find the key to the pantry,my playing cards have now turned into a beuatiful suit which I give to the tailor (16/463) The tailor now leaves the house and now I can get the key from the chefs overall, (5/468) and head for the Palace.

Eastern hall: Since Im now up to stael the treacle cake I then lock the door to the guards room with the red key,and thereby prevents them of capturing me (4/472).

Palace Kitchens/Pantry: I unlock the door to the pantry,enter the pantry,and take the cake (8/480) Then I wait for the Jack of hearts to arrive,he congratulates me and pushes me into the courtroom!!!!!!!!!! They accuse me for stealing the cake,and the list of jury members is being presented,it is the cards of diamonds,in the order in which I collected them (You must write down the order in which they are being presented in).The long text is without importance. The trial goes like this: One of the diamond cards charges me of a certain thing,I then have to choose a card that overrules this charge,if overruled both cards are out of the trial. Remember the conversation between the griffin and the turtle ! You always have to choose the card you picked up before the one card that is now charging you ! Here is an example: This is how I picked up the cards: 6 2 7 Queen 4 9 8 10 Jack 3 5* King Ace. The first charge is brought up by the 7,so you have to select the 2 for defending you "Choose 2 of diamonds" (1/481) The next charge is brought up by the 5 "Choose the 3 of diamonds" (2/483). Now the Jack is charging you "choose the 10 of diamonds" (3/486). Now the 9 is charging you "choose the 4 of diamonds" (4/490). Now the King is charging you "Choose the 8 of diamonds" (5/495). The last charge comes from the Ace "Choose the Queen of diamonds" Now there is only 6 cards left and the trial can not continue,so the case is dismissed and I go back to my sister Emily (6/501).

Hereby the game is over with MAXIMUM score!

Conversion to HTML and redesign 1998 by Stefan Meier

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