High-quality
work as usual - adventure games professionals Magnetic Scrolls
deliver a software-thriller revolving around killers, cartels
and corruption
You're
one of those nice guys with ties, briefcases, figures and fast
cars on their minds: a typical yuppie, a tough businessman.
That
brilliant deal you did recently made you a partner in the company
you work for. Your partner Derek has given you a new office,
your new BMW is waiting for you in the parking lot and your
bank account is currently producing another thousand bucks in
interests. There's plenty of time to lean back, put your feet
on the desk and peacefully smoke a cigar, with a self-satisfactory
smile on your face.
But
every silver lining has a cloud and things are going in a slightly
different direction. If you don't act NOW you are going to end
up arrested, divorced or dead in a couple of hours - which basically
means no time for a cigar. Somebody wants to get rid of you.
But who? And mostly: Why?
Things
you have to deal with if you want to play "Corruption".
Those among you who have had the pleasure of playing a Magnetic
Scrolls adventure before ("Guild of Thieves", "Jinxter")
know what lies ahead of them. This game features around 30 pictures,
a monstrous vocabulary and a brilliant user-interface. "Corruption"
is full of interesting people. There is for example your partner
Derek, who seems to be quite nice, but is involved in mysterious
dealings and has a weakness for cocaine. Your marriage is also
not quite perfect: Your wife Jenny tells you in the middle of
lunch that she wants a divorce. And these are only two people
from "Corruption"'s repertoire. You have to talk to
everybody in the game and show them the right objects ... and
if you do everything right you will survive until the end of
the game.
Anatol
Locker on Corruption:
Everyone who has seen the movie "Wall Street"
will find the same flair in "Corruption". This
game is all about bankers, cocaine, shares and bribery.
The last thriller-adventure that had me hooked like "Corruption"
was "Deadline". "Corruption" is absolutely
the same kind of game: you don't have to find treasures
- the game is all about talking to people and trying to
provoke a reaction from them.
"Corruption"
is not suited for beginners, as I found it quite difficult
and the english used is very demanding - having a dictionary
handy while playing is highly recommended. But the atmosphere
of is absolutely fantastic: the scene with your wife Jenny
in the restaurant is written in such a perfect way, that
I felt shivers running down my spine while reading (the
author must have some experience with that kind of thing
. . .).
But
I also have to rant about something: You can pose questions
only in the "ask person about object/person"
manner. This narrows your possibilities and prevents you
from asking all the questions you'd like to ask. But despite
of this flaw I give "Corruption" my highest
rating - I'm playing it with growing enthusiasm.
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Boris
Schneider on Corruption:
"Corruption" isn't exactly your average adventure;
you could never solve it in one go. Only in a lot of gaming-sessions
will you gather enough information from the different
people in the game to solve the puzzle around the attempted
asassinations in order to finally finish the game successfully.
Everyone
who loves thrillers, a psychologically dense whodunnit-atmosphere
and decent english texts is a potential "Corruption"
fan. People who think adventure games are all about "collecting
treasures, solving puzzles and killing monsters"
should stay away from this game.
I
on my part am completely under the spell of "Corruption",
a game that shows us that there is a lot more potential
in the medium "Adventure game" than many programmers
may have realized up to now.
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Graphics:
9 out of 10
Total: 8.5 out of 10
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